We are a young independent gamedev studio, created by people with 5 to 10 years experience in gaming industry. The core of the team have worked at Ubisoft on top-notch AAA titles like Assassin’s Creed, Ghost Recon, Driver: San Francisco, etc. We also were consultants for companies that are well-known on the mobile and social games markets.
We love games and we know how to make them. We’re sure that developers must follow the principle “from gamers – for gamers.” We know that a small but dedicated team can surprise the players without a multi-million dollar budgets, and that the fun of the game should exceed the expected profit.
This site is dedicated to our projects and a little bit life of our team. We’ll try to share information interesting and useful not only for players but also for other developers.